Monday, December 26, 2011

I am the King AD. Bot Lane is my Kingdom. Part 2

I am King AD. Bot Lane is my Kingdom......


Hope everyone had a great Christmas, but fuck talking about the gifts you did or didn't get. Let's talk about playing a strong AD carry in the bot lane. Make win yo. So in the first part I discussed the general strategies that are necessary in order to prepare for AD bot. In this part I'll be talking about the actual laning phase and how to prioritize the things expected from an AD carry. 

Laning Phase: I hope that you guys read the first part because its crucial to being successful. You know that phrase, "Fail to plan, then plan to fail?" That shit is so true. So now you've picked an AD, setup your runes and your masteries. The first creep waves meet and now shit just got real. First things first, examine the composition you are laning against. Do they have a heal? How do they deal or prevent damage? What item did the opposing AD start out with? These are the first things you should be considering while last hitting.

Priorities:

  1. Last Hitting
  2. Maintaining Good Positioning (I will expand upon this)
  3. Harass Opposing Lane
Last Hitting: is the absolute most important thing. You need to be able to last hit every single creep. The better you are at last hitting, the better AD you are. It doesn't matter if you've sent your opposing lane to heal if they're still gonna be 20 creeps ahead of you when you come back. I don't care if you have the most aggressive lane composition in the game. You need to last hit perfectly. If you can't do this, then don't even bother asking for bottom. FARM FARM FARM CAN'T STOP WON'T STOP!

Positioning: So now that I've officially smashed that idea into your head, let's talk about positioning. Don't be a clown and think you're zoning then get raped by their line of harass. Let your support do any sort of early zoning. Stay safe  behind your creeps for a majority of the laning phase. If you don't have vision of the river or gank paths, play even more conservatively because good jungles recognize the importance of bottom lane and will be sure to capitalize on poor positioning or lack of map awareness.

Harassing: This should be the lowest priority in your mind while laning. Not to be confused with the lowest action done in the bottom lane. If you watch top players playing AD bottom, you'll see lots of back and forth poking between the supports and the AD's. This doesn't mean they're prioritizing it higher, it just means the other 2 aspects of the lane are so embedded into their minds, they don't even need to consciously think about it in order to do it successfully. How do I harass correctly? Well this is easier said than done. It's a killer instinct you need to nurture. These windows appear and disappear in the blink of an eye. On the spot opportunities are the hardest to capitalize on. That will come with experience. The more obvious ones are:

  • Poor Positioning
  • Creep Dominance (You have a considerably larger amount of creeps than they do)
  • Lower HP (If you've been harassing successfully, the opposing AD will be less likely to trade hits with you. Take this mental edge and keep pushing your advantage.)

Dragon Control & Recalling: When's a good time to Dragon? When do I back to buy? If you're not even considering these questions in your mind, you're just oblivious. Raise your level of awareness. Yes, there are correct and incorrect times to buy and take down Dragon. Almost always you will see the team who's jungle or bottom lane are doing better than their opposing jungle or bottom will take the initiative to dragon and usually succeed in taking it. With that in mind lets talk about more specific scenarios.

Good Times to Dragon: 
  • Enemy AP Recalls or Dies to Gank.
  • Enemy AD Recalls or Dies to Gank.
  • Enemy Support Recalls or Dies to Gank.
  • Top Pushes Lane into Tower and quickly Teleports for Dragon.

In the scenarios where the enemy Recalls, you need to be extremely decisive. There is no time to sit around wondering about whether or not you should or could do it. If you don't go for it as soon as you realize they've recalled, it probably won't work. The enemy team will just get to the dragon fight while you are half-way into it with better items than your respective lane. By the way your jungle is tanking dragon and is already around half health. Can you guess how that's gonna turn out? Yeah, not well. Go immediately or don't go at all.

If your jungle ganks and kills the enemy mid or bottom lane, this is a great time to dragon. If you manage to fuck this up I have no words to describe what the fuck went wrong. Even if the gank forces summoners to be used and puts the opposing lane at low hp, this is still creates an advantageous position for your team in terms of initiating a dragon fight.

Finally if your top lane pushes their creep wave into the enemy tower and quickly TPs to a ward at dragon or something of that nature, that will be an easy 5v4 Dragon fight in your favor. However this is something that requires a bit of planning Make sure your mid and bottom lane are healthy and able to actually take down dragon with the threat of a 4v5 fight stirring in the midst. It would be pretty retarded if your top solo TPs while your AP is in base buying and you and your support are at half health.

Good Times to Recall:
  • You've pushed a large creep wave into the enemy tower.
  • You're at low health.
  • You've just killed either the enemy AD or Support.
  • The enemy AD has recalled, you should plan to do the same very shortly.

Mid-Game & End Game: This is where you truly shine. This phase of the game is what separates the men from the bitches. You've last hit like a boss, gotten a few kills, and have the first couple power items in your build. Time to shit on kids. However, before and after you shit on kids, you still want to farm as often as possible. Any time there is a lull in action where people are running around doing their own thing, you farm. Take Red buff every time its up and farm farm farm. Find parts of the game that you can farm, and do it safely.

So you're farming and a team fight starts forming. You get there and are moving back and forth with your team and the back and forth poking game starts. Then it happens. Someone just fucking dives it and its on. What do u do? Once again you should be picking your targets while keeping a priority system in mind. Check out the sweet flow chart.




















So by the start of this flow chart, you can tell that staying alive and personal safety is the number one priority. If you're dead, you obviously can't do damage. Stay alive as long as possible while doing damage. If you follow this system, you should be a successful AD for the duration of the whole game. Constantly weaving in and out while being highly aware of your surroundings and your team mate's statuses is the definition of a top tier AD player.

This pretty much wraps up the in-depth AD article. I want to shift into a more visually appealing focus with my blogs. Hopefully soon I'll start video blogs where I can explain these theories while playing so you guys can get a better idea. Anyways thanks for reading. ez game yo.

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